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I am a Developer and Game Designer, currently living in Brasília with 2 year of experience in game development.
I'm currently working on two projects:
- A Study in Gray, a visual novel with extra investigation mechanics. My primary role on this project is Game Developer, but I also have Game Designer's and Producer's tasks.
- Eco da Floresta, a rogue-lite which combines elements of Brazilian folklore with dungeon crawler mechanics. My primary roles on this project is Game Developer, Game Designer, Scrum Master and 2D Artist.
Beyond that, I'm also working on some solo smaller projects to work on my skills, freelance and youtube videos to share what I learn.
A Study in Gray - Mosaico Studios, Brasília, Brazil – (Mar/2025 - Now)
A Study in Gray is a project by Mosaico Studios. The game is an indie visual novel that combines narrative storytelling with investigation mechanics. It is being developed with the Godot Engine, using Google Docs for documentation and Figma for design, and the team follows Scrum methodology for project management.
Eco da Floresta - University project, Brasília, Brazil – (Dec/2024 - Now)
Eco da Floresta is my final University project. The project is a indie game which combines elements of Brazilian folklore with rogue-lite and dungeon crawler mechanics. The project is being developed with the Godot Engine, using Figma for design, Aseprite for art and Obsidian for documentation.
ChatRoom - GameJam, Brasília, Brazil – (Oct/2024 - Jan/2025)
ChatRoom was a project developed for the GameJam+ 2024. It's a visual novel that simulates an online chat platform. The game was developed in the Godot Engine, with Figma as the design tool for the interface and user experience.
Memorance - Apple Developer Academy, Brasília, Brazil – (Aug/2024 - Nov/2024)
Memorance was developed by a five-member team as a turn-based RPG for macOS. The game was developed using Swift (SpriteKit), Aseprite and Procreate for art, and Figma for design. Throughout development, we adopted the Scrum methodology for project organization and management.
Louise's Stories - Apple Developer Academy, Brasília, Brazil – (Jul/2024 - Aug/2024)
Louise’s Stories was developed by a five-member team as a game for iPadOS that uses ARKit to enhance player immersion. The project was developed with Swift (SpriteKit), Procreate for art, and Figma for design. Throughout development, we applied the Scrum methodology for project organization and management.
Ascender - Apple Developer Academy, Brasília, Brazil – (May/2024 - Jun/2024)
Ascender was developed by a five-member team as a watchOS app that helps users count push-ups and track their workouts. The project was built using SwiftUI, and we applied the Scrum methodology for organizing and managing development.
Feel It - Apple Developer Academy, Brasília, Brazil – (Mar/2024 - Apr/2024)
Feel It was developed by a five-member team as an iOS app that uses machine learning to help users document and better understand their emotions. The project was built with CoreML and SwiftUI, and we applied the Scrum methodology for organizing and managing development.
Aumigo! - Apple Developer Academy, Brasília, Brazil – (Aug/2023 - Oct/2023)
Aumigo! was developed by a five-member team as an iOS app designed to assist users in caring for their pets. The project was created using Swift (SwiftUI), and we applied the Scrum methodology for organizing and managing development.
WhiteStone Co. - Apple Developer Academy, Brasília, Brazil – (Jun/2023 - Jul/2023)
WhiteStone Co. was developed by a five-member team as a dystopian-themed top-down iOS game. The project was developed using Swift (SpriteKit).
Scheduled for December 2025
Universidade Católica de Brasília
Jan/2023 - Dec/2024
Universidade Católica de Brasília
Desenvolvimento de Produtos Avançados – (TIC em trilhas - Aug/2024)
Learn Swift Course – (Codecademy – Nov/2024)
Learn C++ – (Codecademy – Dec/2024)
Certificado | Apple Developer Academy – (UCB – Dec/2024)
Aprenda Game Design para Planejar e Criar Seus Jogos – (Udemy – Dec/2024)
Desenvolvimento IOS - Projeto Final (TIC em Trilhas – Dec/2024)
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